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Game Development (gamedev) group

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  1. Roger Roger Game Development

    Nice, Lime has Android support !gamedev

    about 9 days ago from Gwibber at Cuba
    • Roger Roger Game Development

      Time to get serious. working on Lime first test app !gamedev

      about a month ago from Gwibber at Cuba
      • Roger Roger Game Development

        amazing! Lime has its first UI element !gamedev

        about a month ago from Gwibber at Cuba
        • Roger Roger Game Development

          Lua 5.2 released !gamedev

          about 2 months ago from Gwibber at Cuba
          • Roger Roger Game Development

            Took me a while and a lot of copy&paste, but I have a working third person view prototype in Unigine !gamedev

            about 3 months ago from Gwibber at Cuba
            • Roger Roger Game Development

              Today is Unigine day. Trying to assemble a TPS prototype !gamedev

              about 3 months ago from Gwibber at Cuba
              • Roger Roger Game Development

                Big update on Lime !gamedev

                about 3 months ago from Gwibber at Cuba
                • Roger Roger Game Development

                  Good, MyGUI svn compiles fine under Oneiric !gamedev

                  about 3 months ago from Gwibber at Cuba
                  • Roger Roger Game Development

                    Migrating to CEGUI 0.8 !gamedev

                    about 3 months ago from Gwibber at Cuba
                    • Roger Roger Game Development

                      I should start working on an exporter for Lime engine !gamedev

                      about 3 months ago from Gwibber at Cuba
                      • Felix Pleşoianu Felix Pleşoianu

                        http://ur1.ca/5nu1z Funny how attitudes towards sharing in #MMORPG design mirror those in real life. !gamedev !gaming

                        about 4 months ago from web at Bucharest, Bucureşti, Romania
                        • Roger Roger Game Development

                          Basci tessellation in OpenGL http://ur1.ca/5dtwn !gamedev

                          about 4 months ago from web at Cuba
                          • Roger Roger Game Development

                            Unigine Indie Starter SDK now supports Linux too! !gamedev

                            about 4 months ago from web at Cuba
                            • Roger Roger Game Development

                              New Unigine licenses for indie market: http://bit.ly/nNTlWM !gamedev

                              about 5 months ago from web at Cuba
                              • Roger Roger Game Development

                                UnigineScript is now faster than other scripting laguages! http://bit.ly/qpDqtH !gamedev

                                about 5 months ago from web at Cuba
                                • Roger Roger Game Development

                                  Working on a new UI design: quickslot bar on top or bottom? !gamedev

                                  about 6 months ago from web at Cuba
                                  • Roger Roger Game Development

                                    Solved the CEGUI tooltip problem. The UI needs to be updated with system::InjectTimePulse() !gamedev

                                    about 6 months ago from web at Cuba
                                    • Vinícius dos Santos Oliveira Vinícius dos Santos Oliveira

                                      A new video from the bomberman-like game !blowthemall : http://youtu.be/LA62HzxN8I8 !games !gamedev ;D

                                      about 6 months ago from web at Maceió, Estado de Alagoas, Brazil
                                      • Roger Roger Game Development

                                        Discovered that entities were not destroyed properly (not destroyed at all). Fixed, but still can cause crashes !gamedev

                                        about 6 months ago from web at Cuba
                                        • Roger Roger Game Development

                                          Today: Fixed the terrain problems, normal/specular maps are required when using default material generator !gamedev

                                          about 6 months ago from web at Cuba
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                                          A group for generic game development denting

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